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About This GameThe 16 bit RPG lives on! Experience a story that spans millennia, and explore a vast world rife with secrets in The Ino Chronicles: Ascension!Features: - Custom Soundtrack - On map encounters - 30+ hours of gameplay - Numerous sidequests - An expansive world - A large cast of characters a09c17d780
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About This ContentTotal War: WARHAMMER – Norsca
DescriptionIn the far north, between the Chaos Wastes and the Sea of Claws, lies Norsca. A barren, inhospitable peninsula in the far north of the Old World, it is home to ferocious tribes of warriors, hardened by the relentless blizzards, the barren icy tundra and the monstrous denizens of this accursed land. Fanatical servants of the dark gods, they will stop at nothing to prove their primal might, in a relentless hunt for worthy foes and fresh raiding grounds. PlaystyleA Norscan campaign is one of relentless pillage and ruination. Their principle sources of income are raiding and sacking. This lends itself to a very mobile and combative playstyle – always keeping your armies on the move and often in contention with other factions. Razing settlements enables you to erect monoliths to the dark gods of Norsca… and the gods always reward the faithful! In battle, Norscan armies are swift and vicious, featuring a backbone of increasingly fierce and more heavily armed Marauder infantry units. With the right buildings in place, they can also recruit a wide array of monstrous units such as Trolls, Fimir Warriors, Norscan Ice Wolves and Skin Wolves. At the top of the tree are the Frost-Wyrm and the colossal War Mammoth. Unique Norsca MechanicsAllegiance to the gods When conquering a settlement, Norscan factions have a unique new post-battle option. Alongside Occupying and Looting, they may choose to Raze a settlement and erect a monolith to one of the four dark gods, who they personify as the Eagle, the Crow, the Serpent and the Hound. The more monoliths that are erected, the more favour the gods bestow. Rewards are granted in the form of increasingly powerful campaign and battle bonuses and, in certain cases, unique units or characters. Victory Conditions By pledging your allegiance to a god fully and securing its final and greatest reward, you trigger the road to campaign victory. The gods are jealous, and the three you have spurned will not take kindly. They will dispatch their most powerful champions to challenge your supremacy, activating a series of quests which culminate in an epic endgame experience. Monster hunting When the Monster Hunter skill is unlocked in the tech tree, a Norsca faction gains access to the Monstrous Arcanum. This ancient tome lists the mightiest beasts and monsters to roam the world. The player may then choose to initiate hunts, embarking on multi-stage quests which culminate in battles against these legendary creatures. Once defeated, they may bestow legendary trophies which the player may equip his characters with. In certain cases, the monsters themselves may be brought to heel and recruited for use in battle. Frostbite A number of frost-imbued units appear in the roster, such as Norscan Ice Wolves and Norscan Ice Trolls, with the passive ability Frostbite. This new effect significantly slows units engaged in melee, making it considerably easier to run down routers or those attempting to manoeuvre. Similarly, the mighty Frost-Wyrm has the Chilling Aura ability, a constant effect slowing the movement speed of nearby enemy units. Dominate! Confederate the Norscan tribes by defeating their Faction Leaders in battle. Such a show of supremacy will make them much more amenable to accepting your rule! Outposts Marauder Outposts can be established in conquered coastal settlements outside of Norsca. These provide basic recruitment options and act as handy replenishment-stops for your marauding armies. Securing major faction capitals outside Norsca – such as Altdorf, Castle Drakenhof and so on – allows you to build fully-developed Norscan settlements. Ownership of these cities also enables you to plunder the secrets of their original owners, unlocking unique new technologies to research. New Legendary LordsA Norsca campaign may be led by one of two Legendary Lords: Wulfrik The Wanderer, leader of the Norsca faction, or Throgg, King of the Trolls and leader of the Wintertooth faction. Each begins play in a different starting position and bring their own unique suite of campaign and battle bonuses. Wulfrik The Wanderer Wulfrik is a relentless executioner. He roams land and sea, an awe-inspiring figure draped with the skulls of his conquests. He has slain dragons and kings, highborn lords and beasts of legend. None may refuse the challenge he delivers – and in their own tongue, no less. Wulfrik is a powerful leader and duellist with unique skills, quest-chains and legendary items. He has the Siege Attacker attribute, enabling him to ignore the requirement for siege engines or siege weapons before attacking walled settlements. All Mammoth units in his army gain bonus Melee Attack, all Marauder units enjoy reduced Upkeep Costs, and every unit in his retinue causes Fear. Wulfrik also has a personal combat ability called Seafang, named after his fabled ship; a powerful and far-reaching wind attack. Carefully placed, it can stagger and slay numerous foes. In battle, his Hunter of Champions skill enables him to pin enemy characters in place while he fights them. Throgg Trolls are widely known not just for their physical power, but also their striking lack of intelligence. It is this that sets Throgg apart from the rest of his kind, for he is gifted with a rare intelligence for his grotesque kind. Behind his snaggle-toothed visage lies a ruthless cunning that Throgg employs to bring the bitter chill of the north to the lands of man. Throgg is a powerful leader and melee fighter with unique skills, quest-chains and legendary items. As the King of the Trolls, Throgg brings reduced upkeep to Troll and Ice Troll units, and units in Throgg’s army are immune to all forms of attrition. He also grants a Physical Resistance buff to all Troll and Ice Troll units factionwide. If Throgg captures the settlement of Eringrad in Troll Country, he may build a unique building there – the Cave of the Rocky Throne – which grants buffs to Troll units factionwide. Throgg also has a uniquely Trollish magic missile attack called Copious Vomit New LordMarauder Chieftain Leaders of the Norscan armies, Marauder Chieftains boast unique sequences of personal specialisations in their skills trees, enabling them to truly excel in certain aspects of battle, and culminating is powerful active and passive abilities which transform their effectiveness in battle. Each of these specialisation paths is aligned with one of the four Norscan gods, and the nature of these abilities is inspired by their aspect. Chieftains can also unlock a series of mounts, culminating in the mighty War Mammoth. New HeroesNorsca players armies may recruit three new types of Hero units to support their armies and perform Campaign Map actions. Skin Wolf Werekin These hulking beasts are superior to their Skin Wolf kin in every way. As well as being powerful, anti-large focused warriors, they also have two unique, mutually exclusive skill-paths which grant them strong offensive or defensive combat-support buffs to nearby enemy units. Shaman Sorcerer (Lores of Death, Metal Fire) The sorcerers of Norsca may be recruited to specialise in the Lores of Metal, Fire or Death. However, once a Norscan, always a Norscan… these are no weakling mages! They gain melee attack improvements and may be mounted on chariots. Fimir Balefiend (Lores of Shadows, Fire) Fimir Balefiends may be adept magic-users, but their impressive stature and musculature also make them powerful fighters. These dual-role heroes work best in the thick of battle, casting spells and supporting the troops with their combat abilities. Fimir also have magical attacks and sunder armour. Unit rosterLords Marauder Chieftain: melee focus Heroes Skin Wolf Werekin: melee/combat support Shaman Sorcerer: Lores of Metal/Death/Fire Fimir Balefiend: dual-role, Lores of Shadows/Fire Infantry Marauders: Rage, Hide (forest) Marauder Spearmen: Rage, Charge Def. VS Large, Hide (forest) Marauders (Great Weapons) Rage, Hide (forest) Marauder Berserkers: Frenzy, Berserk, Hide (forest), Immune to Psychology Marauder Champions: Heavy Armour, Hide (forest), Rage Marauder Champions (Great Weapons): Heavy Armour, Hide (forest), Rage Missile Infantry Marauder Hunters (Javelin): Hide (forest), Rage, Anti Large Marauder Hunters (Throwing Axe): Hide (forest), Rage, Armour Piercing missiles Cavalry & Chariots Marauder Chariot: Rage Marauder Ice Wolves Chariot: Rage, Causes Fear, Frostbite Missile Cavalry & Chariots Marauder Horsemen: Hide (forest), Rage, Fire While Moving, Vanguard Deployment Marauder Horsemen (throwing axes): Hide (forest), Rage, Fire While Moving, Vanguard Deployment Marauder Horsemasters: Hide (forest), Rage, Fire While Moving, Vanguard Deployment Monsters & Beasts Norscan Warhounds: Missile Resistance, Hide (forest) Norscan Ice Wolves: Missile Resistance, Hide (forest), Frostbite, Cause Fear Norscan Trolls: Cause Fear, Regeneration Norscan Ice Trolls: Cause Fear, Regeneration, Frostbite Feral Manticore: Missile Resistance, Cause Fear, Cause Terror Skin Wolves: Physical Resistance, Cause fear, Hide (forest), Frenzy, Anti-Large Skin Wolves (armoured): Physical Resistance, Cause fear, Hide (forest), Frenzy, Anti-Large Fimir Warriors: Cause Fear, From the Mist, Armour Sundering, Magical Attacks Fimir Warriors (Great Weapons): Cause Fear, From the Mist, Armour Sundering, Anti-Large Rare Monsters & Beasts Norscan Giant: Siege Attacker, Cause Fear, Cause terror Feral Mammoth: Siege Attacker, Cause Fear, Cause terror Frost-Wyrm: Missile Resistance, Cause Fear, Cause Terror, Chilling Aura, Frostbite War Mammoth: Siege Attacker, Cause Fear, Cause terror, Anti Large javelins War Mammoth (Warshrine): Siege Attacker, Cause Fear, Cause terror, Favour of The Ruinous Powers, Giver of Glory a09c17d780
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About This ContentExplore the remnants of a shattered world!It has been countless ages since the great Cataclysm left the world of Talisman on the brink of destruction and now, from the ashes, civilization rises once again. The Cataclysm expansion introduces an entirely new main board to replace the one found in the base game. Explore the broken lands and meet its many new and varied denizens with over 150 cards and five new characters. Best your opponents, secure the crown, and seize your destiny! a09c17d780
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About This GameToday we passed the point of no return. We no longer have enough water toback out of the desert. The only way open to us is forward: through the desert, to the Burning King. To victory, or to death. The strain of this journey is taking its toll on Nina. No wonder — this is her first desert crossing. I was born in the desert, but Nina was born in a city, in some land unimaginably far away. She never held a sword before I summoned her to this world. She never rode a horse. She never slept under the open sky. The latter, she still doesn't do. Every evening, she vanishes before my eyes, and every morning she reappears, guided by the ancient magic that I have released. And every night I spend in fear, alone, worried that she won't come back. Because I can't do this alone. I know how to use a sword, but I am no warrior. No hero. Not like Nina. I have seen Nina fight, and I know that I cannot match her, despite my greater experience. She has the instincts of an adventurer. Where I like to retreat into by books, she goes out to face the world. When I look at her, I see the face of the hero destined to defeat the Burning King. The heat is not just draining our bodies, but our spirits. I feel hot and tired and irritable. I can only imagine how much worse this is for Nina, who is not used to the desert. I can only imagine, because we rarely talk anymore. The heat makes speaking painful. I wish I could tell Nina how much she means to me, how much I appreciate her taking this journey with me, but nothing comes out when I open my mouth. Soon we will reach the great oasis of Daklath. There we will replenish our waterskins, and hopefully our spirits. The way through the desert is long, but we have already made it this far. We will just have to keep going. To victory, or to death. Platforming action and adventure game puzzles. Seven chapters. Lots of sidequests. More secrets than you will ever find. a09c17d780
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About This GameShakespeare's classic play about how intolerance, bigotry, and revenge not only conspire to destroy society but also form deadly cycles of hate and abuse. NOW IN FAMILY FUN STICK DRAWING FORM. Also, there's an Adventure Mode. Do you have the GUTS to REWRITE SHAKESPEARE? Instead of taking Shylock's money, maybe you just go off and FIGHT A CYCLOPS INSTEAD. Adventure Mode is only for the bravest of souls.
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About This GameBuild Your Strategy. Squash Space Snails. Be a Star Viking.In Star Vikings Forever you will build your team of spacefaring Vikings to take on the evil scourge of intergalactic snails in a fun and nearly endless stream of challenging puzzles. Best Indie at Google Play Best of 2017, Finalist at the Google Play Indie Games Festival, Winner for "Best Game Design" at the Brazilian Independent Games Festival, and “Most Offensive Game Ever” at the Space Snails Game Conference. Star Vikings Forever is a humorous Puzzle/RPG developed by the award-winning creators of Chroma Squad, Dungeonland, and Relic Hunters Zero. Position your team of uniquely built Vikings to strategically attack enemies, and clear the board. Enemies aren’t the brightest, and will attack each other whenever they are attacked. This creates a very satisfying chain-combo system, where you can wipe entire boards with a few moves to clear a path to advance to the next stage, or to complete a specific objective. Take your time and strategize, or for faster paced combat, make multiple moves simultaneously. Puzzles are procedurally generated, allowing for unique and nonlinear challenges every time. Each character has a standard melee attack, along with a special ability attack that will send snails crying home to their shells. Each special ability is unique to their class and provides an additional layer of strategy in solving puzzles. Star Vikings’ unique gameplay is packed full of content, and will turn even your non-gamer grandma into a hardcore min-maxing machine by the time the credits roll! a09c17d780
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Hey everyone, Thanks a lot for all the help with the game's Beta. Your feedback and gameplay videos have been invaluable. We are releasing the first major update to the Beta. The game is almost content-complete, and you can now finish it. Just be aware that the cutscenes are still very unpolished and their low quality can spoil the experience a bit. Our first major change in response to your feedback was the interface: you told us that it is too big and too "mobile-y". We made it big to match our inspirations (PopCap games from the early 2000's, mostly), but we understand that for today's standards they look uncomfortable and they make the game look like a mobile port. We hope you like the new look for the interface! Our Shop is still unfinished though, so it still looks ugly (sorry!). Next update: the ranked "Trials of Valhalla" mode! (that's the big green gate on Snail Planet, for those of you who asked). Cheers, ~Mark Features ------------ Act 4 is now accessible! All Mystery Levels are now accessible! The Boss Battle and Ending are now accessible (but cutscenes still suck though)! OSX and Linus versions! Enhancements --------------------- New interface scale and polish! Let us know what you think! :) Fixes -------- Fixed a bug where Lava Snails would target the exit squares; Fixed a bug where the Pirate Snails and Temple Snails visuals would change while attacking; Fixed a bug where 4:3 resolutions would not allow you to exit the board on the top left corner; Fixed a bug where the "Delete" button on the Viking Screen would show up in the wrong Language; Fixed a bug where Moon Snails would steal health from one another creating an infinite combo; Fixed a bug where the Ice Rifle effect would be crazy and floating around the screen; Fixed a bug where the Fire Trap effect would be misplaced when fired upwards; Fixed a bug where the price for Laser Sweep item would be displayed incorrectly on the shops; Fixed several minor text errors;. Star Vikings Forever Announced!: We're very excited to announce that Star Vikings is getting revamped and relaunching as Star Vikings Forever on Steam, as well as releasing on iOS and Android devices July 6th! Check out the New Trailer! This is a free update for all current owners of the game. Earlier this year Rogue Snail announced their partnership with publisher Akupara Games[www.akuparagames.com], who is working with them on this release. There are a lot of little updates and bug fixes, but most notably we added NEW GAME PLUS! Once you beat the game, play it again with your same party, fighting harder enemies, and upgrading your Hats to the EXTREME! Here's some of the new updates:
Hello space snails, long time! We've updated the game with a bundle of bug fixes for you. This doesn't include every outstanding issue, but should bring some further improvements to your experience! Changelog:
. Star Vikings Forever Released!: The day has finally come, Star Vikings Forever is LIVE! Are you going to start the game over with a fresh team, or hop into the fray on New Game + mode? If you didn't hear, there's some fun updates:
Hi everyone, We have just released the first major Update for Star Vikings. :-) Overall we have: * Significant perfomance optimization; * Smaller build size; * Rebalance of Act 2 difficulty; * Bug fixes Here are the full patch notes: *Gameplay Changes* Act 2 quest now in line with new Fuel Node requirements Fixed a bug where more Pirate Putrid Snails than intended were spawning on the "Pirate's Booty" stage on Act 2 Reduced Fuel Cost on Act 2 progression from 8 to 5 Reduced the difficulty on Shooter Challenge and Tank Challenge *Fixes & Optimizations* Huge performance improvement Smaller textures implemented Fix a bug where Sneaky arm color would be wrong Fix a bug where the game would freeze Many broken animations fixed Bug fixes(Fix cutscene actors quality, Fix sniper white body) New textures and backgrounds for Cutscenes New textures for Dialogues Thanks for playing! Cheers, ~Mark
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